Tiny Tina’s Wonderlands makes some very obvious changes to the Borderlands formula, and therefore far, those adjustments appear to be hugely popular with fans. The Overworld map suits the game’s upbeat style, the Spells are as powerful as many had hopes they would be, and the game makes great utilization of its fantasy setting to provide fresh locations and enemy types.
However, one Tiny Tina’s Wonderlands change that lots of might not have expected prior to release may be the lower drop rate for Legendary weapons. During gamers’ first campaign playthrough, they may only get a handful of Legendary items, that is a long way away from Borderlands 3 and the constant rate at which orange quality items dropped. However, this is a good thing for a few important reasons.
Why Tiny Tina’s Legendary Gear Being So Rare Increases the Game
While there is certainly an instance to be made in support of plentiful Legendary drops, as a high drop late allows gamers to test more Legendary weapons, most would agree that Borderlands 3 had them dropping way too often. Seemingly every badass enemy would drop popular weapon of some kind, with gamers constantly getting new versions of the Polybius, ASMD, and other items.
The downside to Legendaries being so common is that they feel significantly less special. Back throughout the original Borderlands and Borderlands 2, players could show off the special weapons they acquired, whether that be considered a Skullmasher within the original game or a Norfleet in the sequel. When getting a Legendary in those games, a good build felt like an accomplishment which was worth bragging to others about in a co-op session.
Tiny Tina’s Wonderlands restores the trustworthiness of Legendaries by looking into making them drop a lot less than they did in Borderlands 3, and it is a change which makes the loot process infinitely more fun. When players hear the Legendary noise after opening a chest or killing a difficult enemy, they'll be much more excited to determine the drop because it takes so much longer to acquire Legendary items. Balance is obviously important, and thankfully, the game’s Legendary drop rate is perfect. While the items do not fall often, players get them consistently enough to not feel like they are being robbed either.
However, Tiny Tina’s Wonderlands goes beyond just making its Legendaries rewarding, because it gives gamers options. When they want a lot more Legendary items to spawn, they can achieve this by finding and activating all of the Lucky Dice in Tiny Tina’s Wonderlands. Not simply will each Dice give a boost to loot luck, but finding all of them will give you a far larger buff. These things are completely optional, though, so the ones that desire a tougher game where Legendary drop rates are extremely low can just avoid picking up Lucky Dice.
Outside of Lucky Dice, the other way to boost the drop rates of Legendary gear is via the Chaos Chamber – Tiny Tina’s Wonderlands endgame content. By completing Chaos Trials, gamers can unlock new difficulty levels which make better loot drop more often in exchange for stronger enemies to fight. This is a great approach, as players won't be obtaining a lot of Legendaries until they've earned them with the endgame grind. By making gamers earn their Legendary gear instead of dropping it constantly during the story or perhaps in easy battles, Tiny Tina’s Wonderlands includes a truly satisfying gameplay loop.
Tiny Tina’s Wonderlands is available now on PC, PS4, PS5, Xbox One, and Xbox Series X.