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Call of Duty: Vanguard developer Sledgehammer Games has announced changes to the upcoming game's multiplayer to deal with probably the most annoying issues from its recent beta. Call of Duty: Vanguard's beta occured across several weekends last September and one of the most common complaints players had with the experience was Call of Duty: Vanguard's annoying sun glare, which made aiming a bigger challenge of computer normally would be. The phone call of Duty franchise isn't any stranger to intricacies that annoy players, but hopefully the beta info the team has received just before launch can help the developers smooth the knowledge ahead of time.
Since the end of the phone call of Duty: Vanguard beta, Sledgehammer Games has slowly revealed more details on the sport as its November 5, 2022 release date draws closer. New gameplay trailers have been released by Activision, in addition to info on the game's multiplayer content at launch. The studio recently published new information on four from the game's new operators, and it has also unveiled the return of Shi No Numa to Zombies.
Related: Call of Duty: Vanguard's New Trailer Shows What Time It Can Launch
Sledgehammer Games published a new article detailing some of the changes that it'll be implementing to the game's multiplayer in line with the outcomes of the beta. Aside from a variety of bug fixes, some of the changes the studio is implementing include adjustments to several of the game's visual elements, including the aforementioned sun glare problem, as well as an overhaul from the game's audio mixing and content based on beta feedback. Sledgehammer Games can also be adjusting gameplay elements such as weapon swap/pick up animation speeds and adding new movement perks, among many other changes to things like weapon balance, killstreaks, field upgrades, and more.
The studio also addressed a couple of questions within the post, announcing that it will continue tuning weapons and spawns after the game is launched and that Shipment will be the game's first free map after launch. Shipment is considered one of the best Cod maps in franchise history and will be adjusted for its Call of Duty: Vanguard release, following an early on appearance in Call of Duty Mobile. Sledgehammer Games also says the brand new game will still feature the same universal and unified progression for both Warzone and Zombies. The studio also intends to integrate the narratives of Warzone and Vanguard to connect the two titles.
This latest update is a nice good sign that players have a far better knowledge about the game than they did throughout the beta, as it appears like Sledgehammer Games has already remedied a large number of the problems that players encountered. With only a week left until Call of Duty: Vanguard launches, the excitement for that new game is definitely expected to rise and people who are looking toward jumping back into its multiplayer look forward to it more positively.